Fantasy Grand Prix is designed to be fun, easy and quick to play (but tricky to win!)
In a nutshell: create your own team of 3 drivers and 3 cars and then you score points relative to how they perform in the actual World Championship season.
To add a touch of strategy you have a budget of $75million to spend on cars and drivers – so you won’t be able to afford all the top drivers and top cars. Instead you’ll need to spend wisely and decide which midfield and back of the field competitors you want in your team.
You score points based on your drivers and cars finishing positions, if they beat their team mate or finished better than they started. Points are also awarded for making correct predictions for the GP weekend.
After each Grand Prix the results are updated and scores are calculated so you’ll be able to logon to see how you are getting on.
As well as playing in the World Championship against thousands of other F1 fans, you can play in the PRO Championship for prizes or create your own private leagues to play against friends, family and colleagues.
Fantasy GP is always free to play, but there are lots of bonus features and benefits to becoming a PRO player, see more on the GO PRO page and join for the year for a one-off payment. You could win tickets for a Grand Prix, and a lot more.
Grand Prix Weekend
In Fantasy GP, the Grand Prix weekend begins when qualifying starts. At the point when the pit lane opens, the game is 'locked down'. While the game is locked down, teams and predictions cannot be changed. You can still view your team and predictions as well as any leagues, but no changes are allowed.
After the chequered flag has fallen on race day and the results have been made official, all points will be updated in Fantasy GP. Usually within 30mins of the official results being published, but there can be delays on occasion. We always publicise this via social media on our Facebook page and via our @Fantasy_GP Twitter as well as via the news panel on your Pit Wall.
After results have been calculated, players can check their scores and league rankings. All results, stats and leagues will be updated simultaneously.
The game will remain locked until any driver or car prices have changed. At the latest, the game will be unlocked by 9am GMT Monday following a Grand Prix weekend, but it’ll usually be earlier. Again this will be publicised via our social channels and the pit wall.
Note that new teams cannot register and leagues cannot be joined or left while the game is locked.
For each Grand Prix you can make your predictions for who gets Pole Position, who will be on the Podium, the driver with the Fastest Lap and also predict the number of Safety Car Periods that will happen during the race. There's also a Bonus Prediction which is a multiple choice question, often topical for the specific race.
There are lots of points up for grabs with predictions and they are super quick and easy to make. You can change them as many times as you wish up until the point when the game locks for a Grand Prix weekend.
PRO Players also have the ability to rollover predictions from previous races and to set predictions for the following 3 races coming in just one click.
When starting out with Fantasy GP, you create your team of 3 cars and 3 drivers and score points relative to their performance. But as the season progresses you may wish to swap out a driver or car for another, or try a different combination within your budget.
You can of course swap out a driver or car at any time outside of a GP weekend, but to add an element of strategy, you have a limited number of ‘free changes’. After you’ve used your free changes, additional changes incur a 10 point penalty which is deducted from your overall score when the game locks for the next Grand Prix.
All players are given 8 free changes to use over the season, with PRO Players getting an additional 12 free changes (20 in total) to use across the season.
Note that all players benefit from unlimited changes until the second race, to allow some experimentation. From the Bahrain Grand Prix, players free changes will be limited (as outlined above).
Your team consists of RAI, MAG and GRO with cars: Mercedes, Haas and Sauber.
After a bad race you swap out RAI and MAG for VET and ALO and swap Sauber for Toro Rosso. That’s 4 changes to your team. So when the game locks for the next GP. If you have already used your 8 free changes (or 20 for PRO) then this would mean 40 penalty points, taken off your total score.
The team page and pit wall shows how many free changes you have after the previous race, so bear this in mind when making your team changes!
All Fantasy GP players are automatically included in the World Championship, PRO players can join the PRO World Championship too and everyone can create and join 'Leagues'
These are your own mini Championships where you can create your own private league to play against friends, family or colleagues. You can create and join up to 3 additional leagues.
Simply head to ‘Leagues’ click to ‘Create your own League’ – then give it a name and the league will be created. You’ll be presented with a passcode which you can then share with your friends so they can join your league too.
To join an existing league, find out the passcode off someone else who’s already in it (or the creator) and then head to Leagues, click to join an existing league, enter the passcode. Easy!
All leagues are updated at the point of results been calculated, including ranking changes and global rankings.
Note that PRO players can create and join as many leagues as they wish, non PRO are limited to 3 in addition to the World Championship.
We like to keep Fantasy GP as simple to play as possible, while also keeping it engaging and interesting and so for 2018 we're introducing financial markets where the price for drivers and cars can fluctuate throughout the season dependent on their real (and Fantasy) GP results.
Driver and Car prices are set at the start of the season. Following a race weekend, prices may be adjusted. These changes will always be publicised on Fantasy GP, your Pit Wall and our social media. PRO players have access to stats, charts and graphs to help analyse market changes and trends.
Drivers and cars can go up or down by increments of $0.5million FGP Dollars. So if Grosjean wins a race his (and Haas') value would probably increase. To avoid any wild swings, the maximum a value can change is capped at $3million FGPD.
During a typical race weekend, the game will locked at the start of qualifying, results will be updated following the end of the race. Driver market values will be analysed and adjusted where needed and then the game will be unlocked. The latest will be 9am GMT/BST Monday following a GP weekend.
With changeable values, you could have 3 cars and 3 drivers and be within your budget of $75million and then the value of your drivers goes up. This is fine, your team worth will have increased and you could sell your drivers to make up more money in the bank. If you sell a driver and then buy the same driver and their market value is more that than the price you paid, your team value will go up, but it will count as one of your changes because you've flipped that driver to make money.
For every Grand Prix weekend there are lots of points up for grabs. It may seem complicated at first, but it's quite simple. Your score points for your cars and drivers finishing positions, as well how well they qualified, if they improved from start to finish and for any correct predictions.
As with real Grand Prix the winning driver scores 25 points, 2nd place receives 18, then 15, 12, 10, 8, 6, 4, 2… to 1 point for 10th place. If any of your drivers finish in the top ten places they will receive the same points.
Again, in symmetry with actual results, cars also score points so if you choose McLaren as one of your cars and Fernando Alonso (McLaren Driver) finishes 3rd then you’ll still score 15 points even if you didn’t have Alonso in your team, because you have McLaren as a car. If McLaren scored a 1-2 finish then you’d receive a whopping 43points (25+18).
Your drivers score qualifying points too. If one of your drivers grabs Pole Position you’ll receive 10 points. If your driver beats his team mate you’ll get 5 points. This adds a bit more excitement to qualifying and if you have the right drivers, means that you could gain up to 25 additional points (each of your 3 beating their team mate and one of them grabbing pole – 5+5+5+10).
Note that qualifying points and results are based on the final starting grid. In the event of a driver claiming Pole Position on Saturday, but having a penalty, it is the final FIA classification that determines the qualifying results and associated points. If you have a driver in your team and they grab Pole Position, but have a penalty and line up 10th, they won’t get the points for Pole Position. If their team mate starts 9th of better your driver won’t score the ‘beating team mate’ points either. In the event of any grid penalities, again it is the final starting grid order that determines the qualifying points.
This is a neat bonus system that rewards those truly great race drives. If you have Lewis Hamilton (for example) in your team and he starts 16th on the grid after a dismal qualifying but finishes 2nd you’ll receive the 18 points for 2nd place and also 42 bonus points for such a great drive through the field – that’s 3 points per move up the field, i.e. 16th to 2nd is an improvement of 14 positions hence (14 x 3) 42 points.
Bearing this in mind, having less expensive drivers such as Romain Grosjean can be advantageous if they consistently finish when others drop out. If he starts 19th and ends up 11th then that’s a solid 24 points in the bank even though he didn’t finish in a points paying position.
These ‘bonus’ or ‘improvement’ points only apply to drivers and not cars, since it is generally the driver that brings the car home and is responsible for making great moves.
To add an element of excitement to watching the races on telly you can also predict pole position, the podium, fastest lap and number of safety car periods. These need to be decided before each Grand Prix and you score bonus points for being correct. For each race there is an additional topical multiple choice question (eg. “How many cars will finish the race), which gives everyone a 1 in 3 chance of some prediction points.
If you correctly guess who is on pole position you’ll get 10pts and if you correctly predict who wins then you’ll receive 10pts. Likewise for the rest of the podium too. The same points are awarded for predicting fastest lap and number of safety car periods. You also get 10 points for correctly answering the bonus prediction question.
There’s also a combo-bonus where if you guess the podium correctly with all 3 drivers in the correct positions, you’ll get 10 points for each and an additional 15pts combo-bonus. If you’re good enough to predict all 7 prediction elements correctly, you’ll receive an additional 15pts again. So a total of 100pts is achievable from predictions alone!
Note that if you nearly got your podium prediction correct, then you’ll get 5 points per correct driver on the podium, but out of position. For example, if you predict Vettel, Hamilton, Alonso but the result is Hamilton, Alonso, Vettel then you’ll get 15 points (i.e. 5 points for each driver being on the podium but in a different order).
It really is worth submitting your predictions to stand a chance of gaining some big points.
Some small print:
Safety Car Periods: if a safety car comes out and then goes back in 3 laps later, that is 1 safety car period. Simple. If a Virtual Safety Car (VSC) is deployed and then the race resumes, that is also 1 safety car period. If a VSC period then becomes a normal proper Safety Car, that also counts as 1 single Safety Car period.
Pole Position is the driver who is officially classified as being on 1st place in the starting grid going by official FIA classification. If a driver has the fastest time on Saturday but has a penalty, they won’t be on Pole Position so Pole Position prediction points will be awarded to the driver who does eventually have Pole Position when the lights go out on Sunday.
If the 2018 season sees any driver changes then the driver lists will be updated and everyone who had the original driver, will inherit the new driver. Drivers are not added, but replaced – i.e. if Toro Rosso change Hartley for another driver (again!), points and results will be inherited by the replacement.
Further to these statements, we reserve the right to alter rules and format as we see fit although we hope to not have to do this.
The decision of Fantasy Grand Prix is final in any misunderstanding. Appeals will be heard but those along the lines of ‘I couldn’t access the internet to change my team’ or other ‘the dog ate my homework’ type claims will be dismissed.
Anyone found to be breaching the sporting regulations will face disqualification from the game or points cleared from their results. This has only happened once before, so a rare event, but you have been warned.
Updates for 2018
Here is a quick summary of the changes for 2018 (handy for the seasoned players!):
- PRO players have the same budget as non-PRO.
- 'First to Retire' prediction has been dropped
- New Bonus Prediction added. A multiple choice, topical question.
- Stats area has been redeveloped and enhanced with interactive charts and graphs, including league-specific charts.
- Driver and Car market values can change. For 2018 the value for cars and drivers will go up and down from race to race pending their performance. Values will be updated after a race by 9am Monday GMT
- Predictions can now be copied from the previous race as well as set up to 3 races in advance (PRO only)
- All players have 8 free team changes, PRO players have 20.
- All players can join up to 3 leagues, PRO players can join as many as they wish.
- All PRO players can join the PRO Championship to compete for prizes, including Grand Prix tickets.
- PRO players enjoy a truly advert free site, which is faster and nicer to look at.
- The mobile app has been discontinued to focus development on the main game which is fully responsive across phones and tablets
- All leagues now have rankings so you can easily see performance improvement (or not) over the course of the season. Each race will show your race rank and global rank after that race
- PRO players can view other players cars and drivers. Until the game locks, the players cars and drivers for the previous race will be shown, after the game locks the current cars and drivers will be shown.
- PRO players can see other players predictions, once the game has locked.
- PRO players can hide their team from other players, but this means they can also no longer see other teams.
- Results pages now include a full breakdown of where points have been scored or not.
- PRO players can now change he game 'livery' from standard red to a variety of familiar colour schemes.
Q. How can I change my password/email address or other account info?
A. Go here to your profile page and you can make changes to your account. Your profile page is linked from your name on the top of the page too, and via the menu on mobile.
Q. Can I change my team name?
A. Yes you can, head over to the Options page and complete your name change there.
Q. Why can’t I see the stats page?
A. PRO players have access to the stats area, if you're not PRO, join here. Note that there will be limited stats until after the first race.
Q. I want to play in the PRO Championship but can’t
A. You need a Pro Membership to compete in the PRO Championship – join up here.
Q. Can I see the winning teams driver and car lineup?
A. PRO players can 'spy' on other players teams, but only see their cars and drivers for the previous race. Once the game is locked they can see cars, drivers and predictions for that current race. PRO players can also go private if they like.
Q. I had the winning driver and winning car – why didn’t score the most points?
A. Points are awarded for improving positions and also for correct predictions – read the guide.
Q. My team called “!$&?! Racing” has been removed – why?
A. We will remove/amend any inappropriately named teams to avoid offending other players. Please do not use any racial, sexual or any other discriminating terms/language for your team name or friends league name.
Q. I cannot change my team before the race
A. During a Grand Prix weekend we do not allow new team registration or existing members to change their team/predictions. The game will be ‘locked’ when qualifying begins and remains locked until after the race.
Q. If a result is appealed will we see the changes on the site?
A. Once the result is published officially by the FIA, those results will be submitted into the game, if the FIA changes the results, the points will be updated in Fantasy Grand Prix too.
Q. If there is a dispute over results what happens here?
A. In any such case Fantasy GP has the final say on any matters, but we’re open to discussion and like to think our decisions are a bit more sensible and standard than some of the Stewards’ calls.
Q. Why have my points been reduced or zeroed?
A. This would only happen if you were found to be in breach of the Fantasy GP sporting regulations. If you are deemed to have cheated or benefitted in a way deemed unfair, your points will be wiped and team reset.